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test0428
2013-09-14 12:24

天堂私服java寫出可自由控制的挖礦系統!

首先 請至

C_ItemUSe

找適合的地方加入
// 鋤頭
} else if (itemId == 40527) {
if (pc.getMapId() == 330) { // 金銀島-礦地ID
pc.sendPackets(new S_SystemMessage("\\fW挖礦已經開始嚕..."));
Thread.sleep(5000); // 閒置時間
int rnd = Random.nextInt(100);
int r1 = (byte) Random.nextInt(6) + 1; // 隨機(0~5) + 額外
if (rnd >= 80) {
pc.sendPackets(new S_SystemMessage(
"\\fW鋤頭太爛啦,什麼都沒有。"));
} else if (rnd >= 60 && rnd < 80) {
pc.sendPackets(new S_SystemMessage(
"\\fW似乎挖到古代破羊皮紙了。"));
createNewItem(pc, 50006, r1); // 魔法卷軸 (冰箭)
} else if (rnd >= 40 && rnd < 60) {
pc.sendPackets(new S_SystemMessage(
"\\fW似乎挖到古煉金術士燒烤後,遺留的寶物.."));
createNewItem(pc, 40043, 1); // 兔子的肝
} else if (rnd >= 20 && rnd < 40) {
pc.sendPackets(new S_SystemMessage(
"\\fW鏗、鏗..似乎挖到礦脈了。"));
createNewItem(pc, 41104, r1 - 1); // 鐵礦石
} else if (rnd < 20) {
pc.sendPackets(new S_SystemMessage(
"\\fW登、登、登、等..似乎挖到鑽石礦脈了。"));
createNewItem(pc, 41108, 1); // 鑽石原石
}
pc.getInventory().consumeItem(60050, 1); // 鋤頭 使用一次就消失。
} else {
pc.sendPackets(new S_SystemMessage(
"\\fW【你給我死到挖礦地,再說吧!!】"));
return;
}



============================
2-2
打開 Config.java 加入
//挖礦
public static int o1;
public static int o2;
public static int o3;
public static int o4;
public static int o5;
public static int p1;
public static int p2;
public static int p3;
public static int p4;
public static int p5;
public static int w1;
public static int w2;
public static int w3;
public static int w4;
public static int w5;
public static int z1;
public static int z2;
public static int z3;
public static int z4;
public static int z5;
public static int x1;
public static int x2;
public static int x3;
public static int x4;
public static int x5;
============================
2-3
o1 = Integer.parseInt(jctnSettings.getProperty("o1", "30"));
o2 = Integer.parseInt(jctnSettings.getProperty("o2", "30"));
o3 = Integer.parseInt(jctnSettings.getProperty("o3", "30"));
o4 = Integer.parseInt(jctnSettings.getProperty("o4", "30"));
o5 = Integer.parseInt(jctnSettings.getProperty("o5", "30"));

p1 = Integer.parseInt(jctnSettings.getProperty("p1", "30"));
p2 = Integer.parseInt(jctnSettings.getProperty("p2", "30"));
p3 = Integer.parseInt(jctnSettings.getProperty("p3", "30"));
p4 = Integer.parseInt(jctnSettings.getProperty("p4", "30"));
p5 = Integer.parseInt(jctnSettings.getProperty("p5", "30"));

w1 = Integer.parseInt(jctnSettings.getProperty("w1", "30"));
w2 = Integer.parseInt(jctnSettings.getProperty("w2", "30"));
w3 = Integer.parseInt(jctnSettings.getProperty("w3", "30"));
w4 = Integer.parseInt(jctnSettings.getProperty("w4", "30"));
w5 = Integer.parseInt(jctnSettings.getProperty("w5", "30"));

z1 = Integer.parseInt(jctnSettings.getProperty("z1", "30"));
z2 = Integer.parseInt(jctnSettings.getProperty("z2", "30"));
z3 = Integer.parseInt(jctnSettings.getProperty("z3", "30"));
z4 = Integer.parseInt(jctnSettings.getProperty("z4", "30"));
z5 = Integer.parseInt(jctnSettings.getProperty("z5", "30"));

x1 = Integer.parseInt(jctnSettings.getProperty("x1", "30"));
x2 = Integer.parseInt(jctnSettings.getProperty("x2", "30"));
x3 = Integer.parseInt(jctnSettings.getProperty("x3", "30"));
x4 = Integer.parseInt(jctnSettings.getProperty("x4", "30"));
x5 = Integer.parseInt(jctnSettings.getProperty("x5", "30"));



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